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    <title>Blog Posts from "Resident Evil Horror"</title>
    <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror</link>
    <description>Official Resident Evil Horror blog</description>
    <language>en-us</language>
    <pubDate>Tue, 09 Feb 2010 13:54:40 -0500</pubDate>
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    <copyright>Copyright 2010</copyright>
    <ttl>1800</ttl>
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    <lastBuildDate>Sun, 20 Dec 2009 09:29:33 -0500</lastBuildDate>
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      <title>Rely on Horror</title>
      <description>&lt;h1&gt;&lt;a href="http://www.relyonhorror.com"&gt;Visit Rely on Horror&lt;/a&gt;&lt;/h1&gt;&lt;br /&gt;See you there,&lt;br /&gt;DaMa&lt;br /&gt;RelyonHorror.com</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Rely-on-Horror</link>
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      <pubDate>Sun, 20 Dec 2009 09:29:33 -0500</pubDate>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>"This place is finished"</title>
      <description>Just a very quick note:&lt;br /&gt;&lt;br /&gt;- Most content deleted and moved to &lt;a href="http://www.relyonhorror.com"&gt;www.relyonhorror.com&lt;/a&gt;&lt;br /&gt;- rehorror.net re-directed&lt;br /&gt;@ Affiliates: If you read this, please change the link to &lt;a href="http://www.relyonhorror.com"&gt;www.relyonhorror.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thanks to everyone supporting us in this period, hope to see many of you on the other side. If this site remains, is up to GameRiot, however not under the name REHorror... since the days of REHorror are finally over.&lt;br /&gt;&lt;br /&gt;Thanks alot to "Never Too Much", who's always been the best part of GiantRealm/GameRiot to me.&lt;br /&gt;Looking forward to our continued partnership with Rely on Horror.&lt;br /&gt;&lt;br /&gt;Finally, thanks to all you longtime reH visitors, even if we lost many of you, your all welcome at our new/old home.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.relyonhorror.com"&gt;Rely on Horror&lt;/a&gt;, Rely on US</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/This-place-is-finished</link>
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      <pubDate>Sun, 13 Dec 2009 10:56:04 -0500</pubDate>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Pack your things...</title>
      <description>Its official: Resident Evil Horror is DEAD, long live Rely on Horror.&lt;br /&gt;&lt;br /&gt;I am moving over some main content to www.relyonhorror.com as we speak and hope i am done until the end of the weekend possibly (however unlikely). The domain rehorror.net will be redirected to relyonhorror.com without notice. Also, the provisional menu is not working anymore incase you are wondering.&lt;br /&gt;&lt;br /&gt;So... intriguing to see who'll  come with us. This place will remain though, however i am not sure for how long if its not being updated.&lt;br /&gt;&lt;br /&gt;In any way, Rely on Horror, Rely on US and join us there:&lt;br /&gt;&lt;br /&gt;&lt;h1&gt;&lt;a href="http://www.relyonhorror.com"&gt;Rely on Horror&lt;/a&gt;&lt;/h1&gt;&lt;br /&gt;But one thing... Rely on Horror is not GameRiot. We dont need spam, usless blog posts and we're not afraid to ban and delete users that are not conform with our rules. Thank you, hope you'll enjoy the new professionalism there.&lt;br /&gt;&lt;br /&gt;Thanks also to GameRiot for giving us a home for a year. We now found a way thats positive for both parties. Its been nice, however not fitting for us/me. See you on the other side folks....</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Pack-your-things</link>
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      <pubDate>Fri, 11 Dec 2009 10:52:28 -0500</pubDate>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>The Evolution of Silent Hill</title>
      <description>&lt;div&gt;&lt;div&gt;&lt;div&gt;An in-depth article written and created by &lt;strong&gt;jeeves86&lt;/strong&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;p&gt;&lt;strong&gt;Original Writer: jeeves86&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt; &lt;h2&gt;&lt;strong&gt;The Evolution of Silent Hill&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;When Silent Hill was first released in 1999 for the original Sony Playstation console, many critics and gamers alike were quick to label the game as a Resident Evil copy.  The survival horror genre was quite fresh, but even in 1999 it was clear that the two games were quite different. &lt;/p&gt; &lt;p&gt;In this article I’m going to examine several elements of each of the games and examine how they have changed throughout the series.&lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;h2&gt;&lt;strong&gt;Storyline&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;One of the key items that sets Silent Hill apart from any other game that you’ve ever played is the story.  Silent Hill often tasks players with looking at the dark side of humanity, examining issues such as cultism, guilt, murder, repression and mental illness.&lt;/p&gt; &lt;p&gt;This is just a short run-down of the story that the Silent Hill franchise has taken over the years.  A more-detailed description of the plots of all of the games would run much longer.  I have tried not to reveal the endings of the games, but I must warn that there are major elements of the plots revealed in the following section.&lt;/p&gt; &lt;p&gt;Silent Hill 1, told he story of Harry Mason, looking for his daughter Cheryl.  The two of them have come to Silent Hill for vacation—Silent Hill being a bit of a tourist destination.  However, when the player arrives, they are not greeted to the amusement park, hotel and beautiful Toluca Lake, but instead to immense fog, broken streets and a town that’s pretty much devoid of people.  Demons and monsters, on the other hand are plentiful.  The whole town is also slowly being overtaken by an Otherworld—a hellish nightmare brought to life by a cult intent on resurrecting a God.&lt;/p&gt; &lt;p&gt;Throughout this journey Harry meets up with police officer Cybil Bennet, a woman named Dahlia Gillespie, Dr. Michael Kaufmann, and a terrified nurse by the name of Lisa Garland.  He hears of the young girl, Allessa Gillespie and her story.  Harry learns of how his daughter ties into these events.&lt;/p&gt; &lt;p&gt;As in all of the games, each of these characters add something unique to the story—they tell of the town itself, its rampant drug problem, and in essence how Harry, and all of these characters found their way here.&lt;/p&gt; &lt;p&gt;In essence, Dahlia sacrificed her daughter to the fires seven years ago, splitting Alesa’s soul into two.  The God that this cult is trying to resurrect, Samael, could not be born at this time because Alessa was split in two, so a spell was cast by Dahlia that would ultimately draw the other half of theAlessa’s soul back to Alessa, so Samael could be born into the world again.  The other half of Alessa was—you guessed it, Cheryl. &lt;/p&gt; &lt;p&gt;What happens in between, you’ll have to play the game to find out.&lt;/p&gt; &lt;p&gt;This is pretty much main storyline of Silent Hill (as it should be, it’s the first game).  It is retold again in the film adaptation (with several liberties included) and continued on in Silent Hill 3, Silent Hill 5, and Silent Hill Homecoming.  It is also “re-imagined” in the latest release in the series, Silent Hill: Shattered Memories.&lt;/p&gt; &lt;p&gt;The second game, released in 2001 for the Playstation 2, follows James Sunderland, who has come to Silent Hill to look for his wife, Mary.  In a letter, Mary requests James to come to Silent Hill, to their ‘special place’ at the Lakeview Hotel.  Ordinarily, no big deal—except for one thing.  Mary died 3 years ago from an untold disease. &lt;/p&gt; &lt;p&gt;As James explores Silent Hill, he encounters others searching the town as well—Angela, whom he meets at the beginning of the game, is longingly looking for her mother.  Eddie appears in the town as well, suspiciously near corpses, denying anything to do with their deaths.  In addition to these two characters, James meets Maria, a woman who “could have been be Mary’s twin,” as James states.  Laura, a young girl, also is present in Silent Hill, who seems to have no knowledge of the dangers of the town—not even the monsters.&lt;/p&gt; &lt;p&gt;Each of these characters have their own influence on the game, each of them revealing something about the town and the impact that it has on James.  This is different to the previous game in that it isn’t told why the town is the way it is.  The only real constant from Silent Hill 1 to Silent Hill 2 is the town itself.&lt;/p&gt; &lt;p&gt;Silent Hill 2 also introduced one of the most identifiable enemies of the franchise—Pyramid Head.  While often touted to be a psychological representation of James’ repressed guilt over the incidents of Mary’s death, Pyramid Head also appears in the Silent Hill film adaptation, and Silent Hill 5: Homecoming (presumably—not as James).  The game’s dark messages are brought out through Pyramid Head’s actions, as he’s shown repeatedly defiling various enemies in the game.&lt;/p&gt; &lt;p&gt;Silent Hill 2 stands on its own—it is not directly tied in to any of the other games.  Its endings  are not officially made clear—(but you could say it’s fairly obvious).   Many fans of the series cite Silent Hill 2 as their favourite for its dark plot and the implicit meanings of the enemies throughout the game.&lt;/p&gt; &lt;p&gt;The third instalment in the Silent Hill series is a direct sequel back to the first game.  It is set approximately 17 years after the events of the first game, and follows Heather, who is drawn to Silent Hill’s reality after an experience at the mall.  In short, she ultimately discovers that she is a part of the plans of the town’s cult, and becomes entrapped within the cult itself.&lt;/p&gt; &lt;p&gt;At the beginning of Silent Hill 3, Heather evades private investigator Douglas Cartland, who tells her that he has information on her past.  She escapes him into the shopping mall, which is, in traditional Silent Hill style, full of monsters.  Heather meets Claudia, the priestess of Silent Hills’s cult--who speaks of her strangely.  Heather is knocked unconscious and when she awakens, finds herself in—Silent Hill style as well—in the Otherworld.&lt;/p&gt; &lt;p&gt;When Heather finally makes it home, after having run into Douglas and a chance meeting with Vincent, who is affiliated with Claudia, she finds that her father has been killed by a monster.  Although the game never shows his face, it is assumed that Heather’s father is Harry, from the first game, as judged by his clothes.  Heather resolves to go to Silent Hill to kill Claudia.  Douglas meets her in her apartment and drives her to Silent Hill.  En route, Heather reads a note left by her father before his death, which explains the events of Silent Hill, revealing that the baby girl that was left to him at the end of the game was her, and that Claudia is seeking Heather to birth the cult’s god, since Heather is a reincarnation of Alessa.&lt;/p&gt; &lt;p&gt;Silent Hill 4 is set in the town of South Ashfield and focused on the character of Henry Townshend.  Henry awakes one day to find himself trapped inside of his apartment.  Silent Hill 4 is also unrelated to the original storyline of Silent Hill, as it was unintended to be a Silent Hill game.  It follows the story of Henry’s conflict with an undead serial killer.&lt;br /&gt;Henry’s first destination is an abandoned subway station where he finds a woman named Cynthia Velazquez, who is convinced that she is in a dream.  She is killed.  On a radio that Henry has picked up, he hears confirmation that she is dead—the same thing seems to happen to the other people that Henry finds on his trip out from his apartment—Jasper Gein, Richard Braintree and Andrew DeSalvo.  All of these murders are uncannily similar to the seemingly deceased Walter Sullivan’s killings.&lt;/p&gt; &lt;p&gt;Scraps of the diary of Henry’s apartment’s former occupant, explains that Walter was an orphan who had been led to believe that his mother was the apartment.  It is also revealed that Walter was attempting to carry out some sort of ritual—and that Henry was a part of that ritual.&lt;/p&gt; &lt;p&gt;The first game for the Playstation Portable, Silent Hill Origins is a prequel to the original Silent Hill.  This game follows Travis Grady—a trucker who suffers from haunting nightmares.  Out on a job near Silent Hill, he sees a figure walk out in front of his truck and collapse.  In an attempt to go after the girl, he finds a burning house.  Travis pulls a burned body from the fiery house and collapses outside.  When he wakes up, he is in the same twisted town of Silent Hill.&lt;/p&gt; &lt;p&gt;Wondering of the fate of the child, Travis heads to Alchemillia Hospital, a recurring location in the series.  Here he finds Dr. Kaufmann, from the first game.  He denies that there was any patient that fits the description of the child.  Yet in another room, Travis finds the little girl looking back at him through a mirror, beckoning him to come through the mirror, which, like a window, sees into the Otherworld.  In touching the mirror, Travis is taken there.&lt;br /&gt;Throughout the game, Travis finds strange, triangular pieces that resemble the Flauros--the tool that Harry used in the first game.  Each time he finds a piece, he is treated to flashbacks that suggest his mother attempted to kill both him and herself when Travis was young, after becoming angry with his father.  Along the way Travis meets Dahlia Gillespie, who informs him that it was her house and her child that were consumed in the fire.  The girl continues to appear in mirrors throughout the town, but Travis is unable to get answers from her.  Travis finds his way to the cult’s ritual grounds, where he sees various cult members surrounding the body of the burned child he rescued previously.&lt;/p&gt; &lt;p&gt;The final instalment of the series (as of writing), Silent Hill Homecoming, released for the Playstation 3 and Xbox 360, tells the story of Alex Shepherd.  Alex is returning home to look for his younger brother, Joshua.&lt;/p&gt; &lt;p&gt;Alex is a discharged solider of the US army after being injured and spending some time in a military hospital.  Upon returning home, he discovers that many people have gone missing in his home of Shepherd’s Glen (named after a distant ancestor who helped to found the town).  His mother is in a near catatonic state, and his father has gone to find his missing brother.  Alex promises his mother to find Josh.&lt;/p&gt; &lt;p&gt;Along the way, Alex runs into childhood friend Elle Holloway, the delusional Mayor Bartlett. Dr. Fitch and Judge Holloway (Elle’s mother)—all staples of the town, who also have distant ancestors that go back to the town’s inception.  Along the way, Alex learns that his father was part of the town’s dark secrets and attempts to get answers from back home.  When he arrives, several members of Silent Hill’s cultists (known as The Order) have kidnapped his mother and taken her, with the others, back to Silent Hill.  In essence, it’s up to Josh to save his mother, and find his missing father and brother.&lt;br /&gt;What happens, as any true Silent Hill fan can tell you, is often far different from what Alex set out to do.&lt;/p&gt; &lt;p&gt;Each game in the series often has multiple endings.  Which one the player receives all depends on certain prerequisites that have been met during the game.  For example, if you wandered around with low health and collected certain items, examined Angela’s knife enough times, you were bound to get the bad ending (figuratively speaking).&lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;h2&gt;&lt;strong&gt;Graphics and Visuals&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;Obviously as time passes, the power of the machines running Silent Hill games grows.  The original Silent Hill used the Playstation 1’s limitations to its advantage.  Instead of wasting resources with a large draw rate, the creators kept the visible area of the game often to just a few feet around the player.  With the inclusion of fog, and darkness, the player was limited in what they could see and often had to rely only on what they could hear.&lt;/p&gt; &lt;p&gt;This is something that has remained the same throughout the series, even as the machines running the games advanced.  In keeping with the psychological horror aspect, each game was shrouded in darkness or fog.  That isn’t to say that the series hasn’t progressed from its jagged edges and grainy visuals.  Each game has remained and remains fairly consistent with other games of that console generation, not overly above or below that grade.  Cutscenes however in each game are rendered beautifully, even if with a certain grit that fans are used to, that adds to the effect of the game as a whole.&lt;br /&gt;Silent Hill is a dark series, and as stated at the beginning of each game, it contains depictions of violence and gore.  Whether it’s a corpse hanging off of a fence, blood smeared all over Robbie the Rabbit, or Pyramid Head defiling a Bubblehead nurse—Silent Hill is definitely a mature game, not for the weak-hearted.&lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;h2&gt;&lt;strong&gt;Audio&lt;/strong&gt;&lt;/h2&gt; &lt;p&gt;Composer Akira Yamaoka has been a staple of the Silent Hill series since its inception.  He has composed dark and emotional music for every game in the series.  His work ranges from post-industrial music to trip-hop and alternative rock music.  In addition to player only being able to see a few feet around them, Yamaoka’s music has intensified the psychological horror aspect of the game.  In certain areas of the game, you must hear the enemies around you in order to actually fight them.  In the Otherworld, music volumes are heightened so that it is difficult to hear these enemies around you through your radio (you pick one up every time).  Hearing the radio go off when you’re low on health is often just the right thing to get a player’s heart pumping.&lt;/p&gt; &lt;p&gt;Each soundtrack has been made available for separate purchase, or sometimes included with the game itself.  The game’s soundtracks are often haunting within themselves.&lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;h2&gt;Gameplay&lt;/h2&gt; &lt;p&gt;In each of the games, the player assumes control of the protagonist in a third-person perspective.  Except in Silent Hill 4, where much of the game is viewed through a first-person perspective (as in Henry’s Apartment).  In Silent Hill 5, the camera takes an over-the-shoulder view instead of using mostly fixed-cameras as in previous entries.  Silent Hill: Shattered Memories is set to also be an over-the-shoulder view game.&lt;br /&gt;Gameplay in each of the games is fairly consistent—players will explore various areas of the town in both the real world and the Otherworld, fighting enemies and solving puzzles along the way.  One can argue that the puzzles of previous games are much more complex and time consuming of more current games in the series.  This can be explained by the shifting emphasis on combat (with the exception being Shattered Memories, which is set to be primarily a puzzle-adventure game). &lt;/p&gt; &lt;p&gt;While combat has always been an element in Silent Hill games, the latest entries in the series have more advanced combat systems, involving targeting systems and positional damage.  While firearms are present in the series, melee combat is a preferred favourite.  Many of the enemies in previous Silent Hill games can be run past, which is often preferred.  However in Origins and Homecoming, it is often easier just to defeat the enemies and continue from there.&lt;/p&gt; &lt;p&gt;The difficulty level of enemies has also seen an increase—which could also be explained by the combat/puzzle emphasis shift.  It should also be noted that in previous games, there was often a lack of enemies in the town.  The number of enemies encountered in a game appear to have increased over the years, in balance with the combat/puzzle emphasis shift.&lt;/p&gt; &lt;p&gt;This has remained a constant in the series, used in later entries to intensify the psychological thriller aspect of the games.  While in Homecoming and Origins, you may be able to see further around you, developers utilized a “Noise Grain” effect (this has been used since Silent Hill 2).  This can be compared to grain on film, which gives the game a constant feeling of movement, or noise.  Objects further away might appear as if they are moving—even if they are stationary.  This inhibits the player’s sight, and really makes reliable visibility only a few feet around the character.&lt;br /&gt;In most of the games, the Heads Up Display (HUD) was non-existent.  Only in the latest game, Homecoming, were players treated to this particular mechanic.  When Alex would be injured, his health would flash onscreen.  This gave you a hint as to when to use an available Health Drink or other health item.&lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;h2&gt;Lasting Appeal&lt;/h2&gt; &lt;p&gt;It’s not uncommon to play through a Silent Hill game and not be able to grasp all that the game has to offer.  With multiple endings available for the games, a second or third playthrough was often necessary just for closure.&lt;/p&gt; &lt;p&gt;The game that I most frequently like to refer to in illustrating this point is Silent Hill 2, however there are many other instances in the series where this also holds true.  As I’m sure many of you know, many of the enemies in Silent Hill 2 have a distinct feminine appearance to them.  It’s no coincidence that the enemies present throughout Silent Hill 2 have a deeper meaning to them.  Once you discover what it is, a whole new chapter of the story is opened up to you, giving the game a much more lasting appeal.&lt;/p&gt; &lt;p&gt;A personal inference that I like to make is also with Homecoming.  It took me a while to figure it out, but many of these enemies also have a feminine appearance to them.   In looking at the deeper meaning, it can be said that they can be assumed to be weak and vulnerable, much like Alex’s brother Josh.  These enemies are not defenceless though, as they can very easily hurt you (and they do—a lot).   Maybe this is also what Alex believes to be of Josh?  The enemies that lurk under the surface of the water in the Shepherd’s basement reflect on the state of the Shepherd home, even in good times.  What appears to be serene on the top is not always so, upon closer inspection.&lt;/p&gt; &lt;p&gt;There is still much to be said about the Silent Hill universe.  Even after 10 years as the franchise has changed hands, from Team Silent, to Climax games to Double Helix, each game in the series has a dark, lasting appeal on gamers, enough to keep them coming back for more.  Through dark storylines, jarring visuals and haunting audio, the series promises to hold that lasting effect well into the future.&lt;/p&gt; &lt;p&gt;Spawning six sequels and with one on the way, as well as a series of comics, novels and a film adaptation of the first game, Silent Hill has become known to gamers as a deep, psychological probe into the deep recesses of their minds.&lt;/p&gt; &lt;p&gt; &lt;strong&gt;written by &lt;/strong&gt; (published quickly for intern reasons)&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/The-Evolution-of-Silent-Hill</link>
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      <pubDate>Mon, 07 Dec 2009 11:10:51 -0500</pubDate>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Rely on Horror opens its doors!</title>
      <description>&lt;p&gt;&lt;img src="http://www.relyonhorror.com/sites/default/files/roh.jpg" alt="" width="593" height="469" /&gt;&lt;/p&gt;&lt;p&gt;Our new Survival Horror Gaming magazine entitled &lt;strong&gt;"Rely on Horror"&lt;/strong&gt; is now finally officially online. (Beta 1).&lt;/p&gt;&lt;p&gt;Without further ado, just check it out:&lt;/p&gt;&lt;h2&gt;&lt;a href="http://www.relyonhorror.com"&gt;www.relyonhorror.com&lt;/a&gt;&lt;/h2&gt;Please read the Welcome post there, since there are a few things that need to be explained. &lt;br /&gt;I hope you like it and i am loking forward to seeing many familiar faces over there! &lt;img src="http://gza.gameriot.com/razetheworld/default/smiley_smile.gif" alt=":)" style="verical-align:-3px;padding-left:2px;" border="0" width="15" height="15" /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Rely-on-Horror-opens-its-doors</link>
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      <pubDate>Sat, 28 Nov 2009 07:23:29 -0500</pubDate>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Resident Evil Darkside Chronicles: review incoming</title>
      <description>It has been an extremely long time since i've posted on this wonderful site but I'm finally back! And what a week it has been, it should have been coined  "The Week of the Undead" seeing as how Left 4 Dead 2, Resident Evil Darkside Chronicles, AND most recently: RESIDENT EVIL 2 (finally!) have all been released within the span of a week. So apart from studying for exams I have been shooting down hordes of zombies across all three platforms, happy times. &lt;br /&gt;&lt;br /&gt;But as the title of this short article suggests, yes, I will be composing a Darkside Chronicles review that should be up sometime this weekend, as soon as I clear it. But here are my current impressions:&lt;br /&gt;&lt;br /&gt;The best on rails experience I , personally, have ever had. If only this was in the traditional gameplay style of Resident Evil norm then this would rank pretty high with the best of the series. I'm really appreciating how the story line is beautifully complimented by the awesome flash back scenarios. As opposed to Umbrella Chronicles, this doesn't feel like just a collection of shooting gallery levels, it actually feels like an authentic Resident Evil experience. &lt;br /&gt;&lt;br /&gt;I just wrapped up the Resident Evil 2 scenario and the second Operation Javier mission, and am currently delving into the surface of the Code Veronica flashback. And I'm having an extremely good time doing it. There is one factor that I am really loving (but most people seem to despise) : the camera. It really does a very good job of immersing you into this interactive horror film. But enough of me blabbing on about this, I'm going to continue playing so I can deliver you guys my full detailed review.&lt;br /&gt;&lt;br /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Darkside-Chronicles-review-incoming</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Darkside-Chronicles-review-incoming</guid>
      <pubDate>Thu, 19 Nov 2009 22:42:12 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Darkside-Chronicles-review-incoming#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">10</slash:comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/JBoc">JBoc</media:credit>
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      <title>RE 5: Alternative Edition New Enemy</title>
      <description>Capcom has once again updated their official Resident Evil 5: Alternative Edition.&lt;br /&gt;This time, some new pics about a new enemy that will appear in the Spencer State Chapter following both Chris and Jill.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i48.tinypic.com/2lc0b6f.jpg" alt="" width="341" height="477" /&gt;&lt;br /&gt;&lt;br /&gt;To some RE fans and veterans, the character might look somewhat familiar, as it shares some resemblance to the Resident Evil Remake enemy Lisa Trevor, notice both the hunchback, skin decoloration, feetcuffs and chains.&lt;br /&gt;&lt;br /&gt;Perhaps this new enemy might be the enigmatic and misterious character, George Trevor protecting the new Spencer State?&lt;br /&gt;&lt;br /&gt;Share your thoughts about who the new enemy is!&lt;br /&gt;&lt;br /&gt;Official Site:&lt;br /&gt;&lt;a href="http://www.capcom.co.jp/bio5/ae/index.html"&gt;http://www.capcom.co.jp/bio5/ae/index.html&lt;/a&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-New-Enemy</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-New-Enemy</guid>
      <pubDate>Thu, 19 Nov 2009 15:18:22 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-New-Enemy#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">16</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-New-Enemy#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>More Gold Edition News</title>
      <description>&lt;div&gt;&lt;table style="width:300px;" border="0" cellspacing="0" cellpadding="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;a&gt;&lt;img src="http://medialib.computerandvideogames.com/screens/screenshot_223861_thumb300.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt; As for the Mercenaries Reunion mode, that has players using  the new playable characters and new weapon load-outs as they aim to shoot down as many enemies as they can within a limited time, same old mercs just new characters but does the Reunion title hint at who the characters could be?&lt;br /&gt;&lt;br /&gt;A boxed copy of the game with all DLC included, Resident Evil 5: Gold Edition, will be released on March 12 (PS3 with all content on disc, Xbox 360 with a download code).&lt;br /&gt;&lt;br /&gt;The full release schedule follows:&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Xbox 360&lt;/strong&gt;&lt;br /&gt; Lost in Nightmares: 17 February &lt;br /&gt; Costume Pack 1: 17 February &lt;br /&gt; Episode 2 (title TBA): 3 March &lt;br /&gt; Costume Pack 2: 3 March&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;PS3&lt;/strong&gt;&lt;br /&gt; Lost in Nightmares: 18 February &lt;br /&gt; Costume Pack 1: 18 February &lt;br /&gt; Episode 2 (title TBA): 4 March &lt;br /&gt; Costume Pack 2: 4 March&lt;br /&gt;&lt;br /&gt;(all Dates for US)&lt;br /&gt;&lt;br /&gt;info taken from:www.computerandvideogames.com</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gold-Edition-News</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gold-Edition-News</guid>
      <pubDate>Thu, 19 Nov 2009 14:53:40 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gold-Edition-News#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">5</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gold-Edition-News#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/wesker-burkin">wesker burkin</media:credit>
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      <title>More News On Alternative Edition</title>
      <description>Capcom has just updated their RE Alternative site&lt;br /&gt;http://www.capcom.co.jp/bio5/ae/lost_index.html&lt;br /&gt;Here we can see more news on a new Merc mode known as The Mercenaries Reunion along with two new costumes the Warrior Costume for Chris (the same as on the one in the PC Version) and the folklore Costume for Sheva.  It also tells us that there will be more Figures to collect, no news yet on anything from the new Story mission but keep yours eyes peeled.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.capcom.co.jp/bio5/ae/img/costume/costume_w_pic_02.jpg" alt="" width="400" height="225" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.capcom.co.jp/bio5/ae/img/costume/costume_f_pic_02.jpg" alt="" width="400" height="225" /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-News-On-Alternative-Edition</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-News-On-Alternative-Edition</guid>
      <pubDate>Thu, 19 Nov 2009 07:32:07 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-News-On-Alternative-Edition#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">3</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-News-On-Alternative-Edition#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/wesker-burkin">wesker burkin</media:credit>
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      <title>RE 5: Alternative Edition Prices and Gold Edition Announced</title>
      <description>The price for the box case of Alternative Edition and the DLC content has been released, as well for some additional information regarding the extras of the Alternative Edition besides de Spencer's mansion Chapter with Chris and Jill.&lt;br /&gt;&lt;br /&gt;Link:&lt;br /&gt;http://uk.ps3.ign.com/articles/104/1046793p1.html&lt;br /&gt;http://www.neogaf.com/forum/showthread.php?t=379964&lt;br /&gt;http://www.famitsu.com/&lt;br /&gt;&lt;br /&gt;Also, a new edition of the game has been announced entitled "Resident Evil 5 Gold Edition" (which might be the European counterpart of the Alternative Edition for the USA).&lt;br /&gt;&lt;br /&gt;The new extras this edition will include are:&lt;br /&gt;&lt;br /&gt;- Lost In Nightmares (New level)&lt;br /&gt;- Desperate Escape (New level)&lt;br /&gt;- The Mercenaries Reunion (New Game mode)&lt;br /&gt;- Additional Costume Pack 1 (Extra Costumes)&lt;br /&gt;- Additional Costume Pack 2 (Extra Costumes)&lt;br /&gt;- Additional Figurine Pack (New Figurines)&lt;br /&gt;&lt;br /&gt;Link:&lt;br /&gt;http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/7f22f667532ac1518025767000417919?OpenDocument</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-Prices-and-Gold-Edition-Announced</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-Prices-and-Gold-Edition-Announced</guid>
      <pubDate>Wed, 18 Nov 2009 17:24:02 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-Prices-and-Gold-Edition-Announced#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">8</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE-5-Alternative-Edition-Prices-and-Gold-Edition-Announced#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>It may be the right time to mention this...</title>
      <description>Let's get straight to the point:&lt;br /&gt;&lt;br /&gt;I've secretly been working on a new website the past 2 months. It goes back to where reHorror came from but includes the community aspect aswell. While reH has become a  messy community we want to bring back professionality and organized content. Even with all the similarities to the old reH, the content will be completely different. More on that later though.&lt;br /&gt;&lt;br /&gt;reHorror will co-exist with that other site and continue to serve as a community.&lt;br /&gt;&lt;br /&gt;I'd love to tell you more already, but i enjoy to surprise people. Right now, i am only using this blog post to aquire 1 or 2 editors/writers who .. (i shed some light now) enjoy to play the darker games, namely survival horror games and care to write about them as if its about their babies' birth.&lt;br /&gt;&lt;br /&gt;This site (name even starts and ends with the same letter as reHorror!) is paying $10 per month to each Editor (increasable). Jobs include generation of content and news updates. I dont want to spoil too much, so please PM me incase you are interested in participating in this project.&lt;br /&gt;&lt;br /&gt;More infos at a later time, i don't want to be too euphoric yet, but belive we have quite a few cool ideas and will present Horror in an appropiate and professional way.&lt;br /&gt;&lt;br /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/It-may-be-the-right-time-to-mention-this</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/It-may-be-the-right-time-to-mention-this</guid>
      <pubDate>Mon, 16 Nov 2009 04:28:44 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/It-may-be-the-right-time-to-mention-this#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">23</slash:comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Resident Evil: The Darkside Chronicles Tofu and bonus costumes footage</title>
      <description>&lt;img title="Claire with bonus costume" src="http://www.rehorror.net/reHv21/dsc35.jpg" alt="" width="594" height="332" /&gt;&lt;br /&gt;&lt;br /&gt;Capcom released two videos related to bonus material in Resident Evil: The Darkside Chronicles.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;"Tofu, some love it, some hate it, but now you have to shoot it unless you want to be consumed by it. That’s right one of RETDC’s bonus modes transforms the undead into shuffling blocks of wobbly tofu."&lt;br /&gt;- Capcom Europe&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;Here's the video showing Tofu in action: &lt;object height="355" width="425" data="http://v.giantrealm.com/embed3/pi=MzE=&amp;amp;fi=YjViYmQ5MDI3N2QxMDhjNjJlYzVkZjUxMmVjMTQwMTM4ZjZkYzkzNA==&amp;amp;vu=aHR0cDovL3BsYXkuZ2lhbnRyZWFsbS5jb20vdmlkZW8vYjViYmQ5MDI3N2QxMDhjNjJlYzVkZjUxMmVjMTQwMTM4ZjZkYzkzNC92aWRlby54bWw/X3Q9MA==&amp;amp;vuh=&amp;amp;cu=aHR0cDovL3JlaG9ycm9yLmdhbWVyaW90LmNvbS92aWRlb3MvRGFya3NpZGUtQ2hyb25pY2xlcy1Ub2Z1LUZvb3RhZ2U=&amp;amp;tu=aHR0cDovL2d6YS5nYW1lcmlvdC5jb20vcmF6ZXRoZXdvcmxkL2RlZmF1bHQvdmlkZW9fbmEuZ2lm&amp;amp;vt=RGFya3NpZGUgQ2hyb25pY2xlcyBUb2Z1IEZvb3RhZ2U=&amp;amp;ma=MA==&amp;amp;c_embedding-allowed=MQ==&amp;amp;c_stats-url=" type="application/x-shockwave-flash"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptacess" value="always" /&gt;&lt;param name="wmode" value="transparent" /&gt;&lt;param name="src" value="http://v.giantrealm.com/embed3/pi=MzE=&amp;amp;fi=YjViYmQ5MDI3N2QxMDhjNjJlYzVkZjUxMmVjMTQwMTM4ZjZkYzkzNA==&amp;amp;vu=aHR0cDovL3BsYXkuZ2lhbnRyZWFsbS5jb20vdmlkZW8vYjViYmQ5MDI3N2QxMDhjNjJlYzVkZjUxMmVjMTQwMTM4ZjZkYzkzNC92aWRlby54bWw/X3Q9MA==&amp;amp;vuh=&amp;amp;cu=aHR0cDovL3JlaG9ycm9yLmdhbWVyaW90LmNvbS92aWRlb3MvRGFya3NpZGUtQ2hyb25pY2xlcy1Ub2Z1LUZvb3RhZ2U=&amp;amp;tu=aHR0cDovL2d6YS5nYW1lcmlvdC5jb20vcmF6ZXRoZXdvcmxkL2RlZmF1bHQvdmlkZW9fbmEuZ2lm&amp;amp;vt=RGFya3NpZGUgQ2hyb25pY2xlcyBUb2Z1IEZvb3RhZ2U=&amp;amp;ma=MA==&amp;amp;c_embedding-allowed=MQ==&amp;amp;c_stats-url=" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;and another one showing bonus costumes: &lt;object height="355" width="425" data="http://v.giantrealm.com/embed3/pi=MzE=&amp;amp;fi=MDQ3NWVmNjI3MjViODVmYzE1N2NkOTA1YzE2YmM2NTJjNTVlZjdhMw==&amp;amp;vu=aHR0cDovL3BsYXkuZ2lhbnRyZWFsbS5jb20vdmlkZW8vMDQ3NWVmNjI3MjViODVmYzE1N2NkOTA1YzE2YmM2NTJjNTVlZjdhMy92aWRlby54bWw/X3Q9MA==&amp;amp;vuh=aHR0cDovL3BsYXkuZ2lhbnRyZWFsbS5jb20vdmlkZW8vMDQ3NWVmNjI3MjViODVmYzE1N2NkOTA1YzE2YmM2NTJjNTVlZjdhMy92aWRlby54bWw/X3Q9MCZxdWFsaXR5PWhx&amp;amp;cu=aHR0cDovL3JlaG9ycm9yLmdhbWVyaW90LmNvbS92aWRlb3MvRGFya3NpZGUtQ2hyb25pY2xlcy1ib251cy1jb3N0dW1lcy1mb290YWdlLTE=&amp;amp;tu=aHR0cDovL3ZzY2RuLmdpYW50cmVhbG0uY29tL2dpYW50cmVhbG0vMjUzNTUvMjUzNTVfUkVURENfRXVyb3BlX0JvbnVzX2Nvc3R1bWVfX3ZpZGVvXzEyNTgxMzg3NDQuanBn&amp;amp;vt=RGFya3NpZGUgQ2hyb25pY2xlcyBib251cyBjb3N0dW1lcyBmb290YWdl&amp;amp;ma=MA==&amp;amp;c_embedding-allowed=MQ==&amp;amp;c_stats-url=" type="application/x-shockwave-flash"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptacess" value="always" /&gt;&lt;param name="wmode" value="transparent" /&gt;&lt;param name="src" value="http://v.giantrealm.com/embed3/pi=MzE=&amp;amp;fi=MDQ3NWVmNjI3MjViODVmYzE1N2NkOTA1YzE2YmM2NTJjNTVlZjdhMw==&amp;amp;vu=aHR0cDovL3BsYXkuZ2lhbnRyZWFsbS5jb20vdmlkZW8vMDQ3NWVmNjI3MjViODVmYzE1N2NkOTA1YzE2YmM2NTJjNTVlZjdhMy92aWRlby54bWw/X3Q9MA==&amp;amp;vuh=aHR0cDovL3BsYXkuZ2lhbnRyZWFsbS5jb20vdmlkZW8vMDQ3NWVmNjI3MjViODVmYzE1N2NkOTA1YzE2YmM2NTJjNTVlZjdhMy92aWRlby54bWw/X3Q9MCZxdWFsaXR5PWhx&amp;amp;cu=aHR0cDovL3JlaG9ycm9yLmdhbWVyaW90LmNvbS92aWRlb3MvRGFya3NpZGUtQ2hyb25pY2xlcy1ib251cy1jb3N0dW1lcy1mb290YWdlLTE=&amp;amp;tu=aHR0cDovL3ZzY2RuLmdpYW50cmVhbG0uY29tL2dpYW50cmVhbG0vMjUzNTUvMjUzNTVfUkVURENfRXVyb3BlX0JvbnVzX2Nvc3R1bWVfX3ZpZGVvXzEyNTgxMzg3NDQuanBn&amp;amp;vt=RGFya3NpZGUgQ2hyb25pY2xlcyBib251cyBjb3N0dW1lcyBmb290YWdl&amp;amp;ma=MA==&amp;amp;c_embedding-allowed=MQ==&amp;amp;c_stats-url=" /&gt;&lt;/object&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-The-Darkside-Chronicles-Tofu-and-bonus-costumes-footage</link>
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      <pubDate>Fri, 13 Nov 2009 12:44:48 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-The-Darkside-Chronicles-Tofu-and-bonus-costumes-footage#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">3</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-The-Darkside-Chronicles-Tofu-and-bonus-costumes-footage#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>High Res Darkside Chronicles Famitsu Scans</title>
      <description>One of our affiliates managed to get high resolutions scans of Famitsu, where we can see clearer the new outfits for both Claire and Leon, as well for the confirmation of an old character back in action, Tofu.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://biohaze.com/news_new/11_12_09_scan1.jpg" alt="Scan 1" width="771" height="1000" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://biohaze.com/news_new/11_12_09_scan2.jpg" alt="Scan 2" width="772" height="1000" /&gt;&lt;br /&gt;&lt;br /&gt;Sources:&lt;br /&gt;&lt;a href="http://biohaze.com/news_new/11_12_09_scan1.jpg"&gt;http://biohaze.com/news_new/11_12_09_scan1.jpg&lt;/a&gt;&lt;br /&gt;&lt;a href="http://biohaze.com/news_new/11_12_09_scan2.jpg"&gt;http://biohaze.com/news_new/11_12_09_scan2.jpg&lt;/a&gt;&lt;br /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/High-Res-Darkside-Chronicles-Famitsu-Scans</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/High-Res-Darkside-Chronicles-Famitsu-Scans</guid>
      <pubDate>Thu, 12 Nov 2009 11:20:05 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/High-Res-Darkside-Chronicles-Famitsu-Scans#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">5</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/High-Res-Darkside-Chronicles-Famitsu-Scans#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>The Executioner makes his way into RE: Afterlife</title>
      <description>&lt;p&gt;&lt;img src="http://girlsofwar.files.wordpress.com/2009/07/re5-executioner-majini.jpg" alt="Executioner" width="348" height="356" /&gt;&lt;/p&gt;A recent post in Milla Jovovich's Twitter has revealed further information about how the shooting of the film is unfolding, and in one of these posts she wrote:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;"They were of the big action sequence with Alice and Claire fighting THE EXECUTIONER who in reality is an 8 ft. tall heavy weight boxer! He has a HUGE axe and we're in a prison shower, so every time he swings the axe, showers explode! So thru the whole scene its literally raining! so beautiful!"&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Looks like Paul Anderson has taken RE 5 as an influence for the upcoming Resident Evil: Afterlife movie.&lt;br /&gt;&lt;br /&gt;Link: &lt;br /&gt;http://shocktillyoudrop.com/news/topnews.php?id=12661&lt;br /&gt;&lt;br /&gt;Milla Jovovich's Twitter:&lt;br /&gt;&lt;a href="http://twitter.com/MillaJovovich"&gt;http://twitter.com/MillaJovovich&lt;/a&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/The-Executioner-makes-his-way-into-RE-Afterlife</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/The-Executioner-makes-his-way-into-RE-Afterlife</guid>
      <pubDate>Fri, 06 Nov 2009 17:47:03 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/The-Executioner-makes-his-way-into-RE-Afterlife#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/The-Executioner-makes-his-way-into-RE-Afterlife#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>Resident Evil 5: About Jill Valentine</title>
      <description>&lt;img title="jill Valentine" src="http://gza.gameriot.com/content/images/view_352172_1_1257079790.jpg" alt="" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/7018/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;Including a small break i am back to bring you the rest of the stories out of an official Capcom Resident Evil 5 promotional journal called "Resident Evil 5 Declassified", here's Jill for your reading pleasure:&lt;br /&gt;&lt;br /&gt;Jill Valentine started her life as a soldier with the U.S. Army's Delta Force training program , where she excelled in bomb disposal. After completing the program she entered S.T.A.R.S. as both a lock specialist and a highly skilled fighter. &lt;br /&gt;&lt;br /&gt;Jill was part of the Alpha Team involved in the Mansion Incident at the Arkley Research Facility, where the Alpha Team captain, Albert Wesker, betrayed her and her fellow teammates. During the incident, Jill and Chris Redfield, another member of Alpha Team, operated independently, both suffering attacks from Albert Wesker's biological organic weapons. However, it took both Jill and Chris working togheter to fully discover the horrible truth behind both the factory and Umbrella Corporation's T-Virus.&lt;br /&gt;&lt;br /&gt;Following Jill's return from the mansion, she and Chris attempted to inform the authorities of Umbrella's activities. They where met with no movement towards any official investigation into the company. As a result, Jill and Chris took it upon themselves to investigate Umbrella independently. They concentrated their efforts on Umbrella's main base of operations in Europe. However, as a S.T.A.R.S. member entrusted with protecting Raccoon City, Jill chose to remain in the city for the time being and investigate the Umbrella research facility there before moving out to rendezvous with Chris in Europe.&lt;br /&gt;&lt;br /&gt;&lt;img title="Jill Valentine" src="http://gza.gameriot.com/content/images/view_352172_1_1257079552.jpg" alt="" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/7017/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;This decision led to her involvement in the Raccoon City incident.&lt;br /&gt;&lt;br /&gt;During her investigation, she found that rodents had been infected with the T-Virus from the Arkley Research Facility and were quickly spreading the virus into the city. Umbrella sent the Umbrella Biohazard Countermeasure Service (U.B.C.S.) to handle the situation, while also dispatching the bioweapon Nemesis T-Type to eliminate the threat of any remaining S.T.A.R.S. members, such as Jill Valentine. As Jill attempted to escape from Raccoon City, she encountered the Nemesis T-Type and became infected with the T-Virus. It was only through the assistance of U.B.C.S. member Carlos Oliveira that she was able to obtain a cure for the virus and successfully escape from Raccoon City.&lt;br /&gt;&lt;br /&gt;Jill's next major involvement with the Umbrella Corporation came in 2003, after Operation: T-A.L.O.S. It was at this time that Jill and Chris became two of the original eleven founding members of Bioterrorism Security Assessment Alliance (B.S.A.A.), an organization formed to fight against bioweapons and bioterrorism around the world.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img title="Jill Valentine" src="http://gza.gameriot.com/content/images/view_352172_1_1257079896.png" alt="" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/7019/"&gt;&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;As Jill and Chris investigated and stopped numerous bioweapon related incidents across the globe, they still believed that the now fallen Umbrella Corporation might have had some involvement in the world of biological organic weapons. To determine if their hunch had any merit, Jill and Chris went to speak with Umbrella's founder, Ozwell E. Spencer. However, instead of meeting Spencer, they encountered their former Captain, Wesker, and conflict arose.&lt;br /&gt;&lt;br /&gt;As Wesker was about to end Chris's life, Jill concluded that the only way to save her partner was to sacrifice herself. She lunged forward and threw both herself and Wesker out of a window and over the side of a cliff. The B.S.A.A. launched a full-scale search operation, but neither Jill's body nor any of her personal effects were ever recovered.&lt;br /&gt;&lt;br /&gt;On November 23, 2006, Jill Valentine was officially declared dead, and her name was added to the list of B.S.A.A. members who have died in the line of duty.&lt;br /&gt;&lt;br /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Jill-Valentine</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Jill-Valentine</guid>
      <pubDate>Sun, 01 Nov 2009 07:54:41 -0500</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Jill-Valentine#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Jill-Valentine#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Provisional Menu Updates</title>
      <description>&lt;p&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Provisional-Menu-Updates</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Provisional-Menu-Updates</guid>
      <pubDate>Wed, 28 Oct 2009 22:25:25 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Provisional-Menu-Updates#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Provisional-Menu-Updates#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>Darkside Chronicles Collector's Pack announced</title>
      <description>&lt;img title="darkside chronicles collectors pack" src="http://gza.gameriot.com/content/images/view_352172_1_1256720652.jpg" alt="" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6926/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;Capcom plans to offer a Darkside Chronicles Collector's Pack for the japanese market.&lt;br /&gt;&lt;br /&gt;It contains:&lt;br /&gt;&lt;br /&gt;- Game&lt;br /&gt;- Soundtrack CD "Darkside Symphony"&lt;br /&gt;- DVD 'Darkside Flashback' with videos, trailers etc. &lt;br /&gt;- Booklet 'Darkside Report' with infos about the game. &lt;br /&gt;- Price: Yen 8.390&lt;br /&gt;- Release: January 14th 2010&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://www.gamefront.de"&gt;GameFront&lt;/a&gt;&lt;br /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Darkside-Chronicles-Collectors-Pack-announced</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Darkside-Chronicles-Collectors-Pack-announced</guid>
      <pubDate>Wed, 28 Oct 2009 05:05:29 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Darkside-Chronicles-Collectors-Pack-announced#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Darkside-Chronicles-Collectors-Pack-announced#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>'thespeedgamers.com' Halloween Resident Evil Marathon</title>
      <description>&lt;img title="Thespeedgamers.com Resident Evil Halloween Marathon Banner." src="http://gza.gameriot.com/content/images/view_355771_1_1255978540.jpg" alt="" width="599" height="129" /&gt;&lt;br /&gt;&lt;br /&gt;I meant to report this a few days ago, but it got lost in the vast absense of the lack of Resident Evil news. A bit of a backwards statement, yes, but give me a break i'm swamped with all this vacuum of everything Resi.&lt;br /&gt;&lt;br /&gt;Anyway, the folks over at thespeedgamers.com are running a two day Resident Evil marathon over this years Halloween. Starting at 6pm CST on Friday 30th October, the team will play through all the main staple Resident Evil games (and the ..ahem.. classic Resident Evil: Gaiden), all the way through to Sunday night.&lt;br /&gt;&lt;br /&gt;They will be playing to raise money for the charity; &lt;a href="http://www.diabeteswellness.net/"&gt;The Diabetes Research and Wellness Foundation&lt;/a&gt;, accepting donations from the public, for which prizes will be given out. There will be a live feed on their site to cover all the action of the playthroughs as well as a chatroom so you can interact directly throughout proceedings. In fact a bonus pumpkin cam will also be available so that you can still capture that door to door trick or treating feel of the night.&lt;br /&gt;&lt;br /&gt;You can view a trailer for proceedings by &lt;a href="http://www.thespeedgamers.com/thespeedgamers-resident-evil-trailer" title="Marathon trailer @ &lt;a href="http://www.thespeedgamers.com/thespeedgamers-resident-evil-trailer"&gt;http://www.thespeedgamers.com/thespeedgamers-resident-evil-trailer&lt;/a&gt;"&gt;clicking here.&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="http://www.thespeedgamers.com/wp-content/uploads/2009/10/ResidentEvilback-copy.png" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;For those of you familiar with the staff at the site, the following is a list of who is playing what and who is also commentating on which respective title:&lt;br /&gt;&lt;br /&gt;&lt;h3 style="clear:both;padding-top:1em;"&gt;Game and player list:&lt;/h3&gt;&lt;p&gt;&lt;strong&gt;Resident Evil 0 (GC)&lt;/strong&gt; – Tyler&lt;br /&gt;&lt;strong&gt;Resident Evil 1&lt;/strong&gt; &lt;strong&gt;(GC)&lt;/strong&gt;– Tyler&lt;br /&gt;&lt;strong&gt;Resident Evil Gaiden (GB)&lt;/strong&gt;– Phil&lt;br /&gt;&lt;strong&gt;Resident Evil 2 (GC)&lt;/strong&gt; – Gwellin&lt;br /&gt;&lt;strong&gt;Resident Evil 3&lt;/strong&gt; – Kilgard&lt;br /&gt;&lt;strong&gt;Resident Evil Code Veronica&lt;/strong&gt; – Phil&lt;br /&gt;&lt;strong&gt;Resident Evil 4 (GC) &lt;/strong&gt;– Tim&lt;br /&gt;&lt;strong&gt;Resident Evil 5 &lt;/strong&gt;&lt;strong&gt;(Xbox 360)&lt;/strong&gt;– Baltes&lt;/p&gt;&lt;h3&gt;Commentator Schedule:&lt;/h3&gt;&lt;p&gt;Friday 6pm-12am – &lt;strong&gt;Britt&lt;/strong&gt;&lt;br /&gt;Saturday 12am-6am – &lt;strong&gt;Rust&lt;/strong&gt;&lt;br /&gt;Saturday 6am-9am – &lt;strong&gt;Baltes&lt;/strong&gt;&lt;br /&gt;Saturday 9am-12pm – &lt;strong&gt;Gwellin&lt;/strong&gt;&lt;br /&gt;Saturday 12pm-6pm – &lt;strong&gt;Tyler&lt;/strong&gt;&lt;br /&gt;Saturday 6pm-12am – &lt;strong&gt;Chase&lt;/strong&gt;&lt;br /&gt;Sunday 12am-6am – &lt;strong&gt;Rust&lt;/strong&gt;&lt;br /&gt;Sunday 6am-9am – &lt;strong&gt;Ferenc&lt;/strong&gt;&lt;br /&gt;Sunday 9am-6pm – &lt;strong&gt;Room Collaboration&lt;/strong&gt; (Britt, Chase, Phil, Tyler, Rob, Paul, etc.).&lt;br /&gt;&lt;br /&gt;You can join in with &lt;a href="http://www.thespeedgamers.com/resident-evil-marathon-details" title="Resident Evil Halloween Marathon @ thespeedgamers.com"&gt;the speed gamers Resident Evil Halloween by clicking here.&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;&lt;em&gt;[Source: &lt;/em&gt;&lt;a href="http://www.thespeedgamers.com" title="http://www.thespeedgamers.com"&gt;&lt;em&gt;thespeedgamers.com&lt;/em&gt;&lt;/a&gt;&lt;em&gt;]&lt;/em&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/thespeedgamerscom-Halloween-Resident-Evil-Marathon</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/thespeedgamerscom-Halloween-Resident-Evil-Marathon</guid>
      <pubDate>Mon, 19 Oct 2009 14:30:06 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/thespeedgamerscom-Halloween-Resident-Evil-Marathon#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/thespeedgamerscom-Halloween-Resident-Evil-Marathon#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>Resident Evil 5 Versus Mode, 40% Off!</title>
      <description>&lt;p&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-Versus-Mode-40-Off</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-Versus-Mode-40-Off</guid>
      <pubDate>Mon, 19 Oct 2009 13:36:05 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-Versus-Mode-40-Off#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">4</slash:comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>More Gameplay Videos for RE: DSC.</title>
      <description>&lt;p&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gameplay-Videos-for-RE-DSC</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gameplay-Videos-for-RE-DSC</guid>
      <pubDate>Sat, 17 Oct 2009 16:53:59 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/More-Gameplay-Videos-for-RE-DSC#comments</comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>Resident Evil: Afterlife Updates, Including Cast Announcements And Initial Synopsis</title>
      <description>&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Zombies camped out at UTSC this weekend, when the cast and crew of the Resident Evil blockbuster franchise occupied the Meeting Place, an open space in the Science Building. The movies are centered on ridding the world of a zombie takeover, with Milla Jovovich starring as the ass-kicking Alice. The campus also hosted co-stars Wentworth Miller and Boris Kodjoe.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;The Meeting Place will serve as a mess hall for the fourth installment, Resident Evil: Aftermath. UTSC won out when location manager Jonathan Matthews pointed out that the architecture could be manipulated with ease. “We needed to find a prison interior to suit the needs of the script,” said lMatthews. “UTSC has brutalist architecture. I looked at it with the designer and we saw a lot of possibilities to retrofit it […] to make it just like what we need for the scene.”&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Set installation began Wednesday. No classes were rescheduled or moved for the construction.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;An exclusive tour of the set revealed the impressive transformation the meeting place received. Usually a large, empty area with a few lounge chairs and a tiny Tim Horton’s on the periphery, the space was totally transformed. Blacked-out windows and doors meant no natural light. The ceiling lighting was covered with a sheeting to create a flickering flame-like effect to complement the torches used. False walls marked several jail cells all around. In the centre was a mess-hall seating area.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;“The height [offered us] the ability to light the set from above without getting in the way,” said Matthews. “[It provided] a large-scale space with clean lines and layers for walkways in a jail […] with perfect dimensions for cells.”&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;While many students were excited to hear about the celebrities, Matthews said that students “have been curious but also cooperative.”&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;This isn’t the first time UTSC has been used for filming. It was also used for a scene in Cheaters, released in 2000. Resident Evil filming took place on Saturday after days of setting up the scene. Additional shooting for Resident Evil will take place downtown next week (Matthews declined to disclose the location, but trailers have been spotted on George Street, near Jarvis and College). Resident Evil: Aftermath is scheduled for release in 2010.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Matthews also did not disclose the Meeting Place rental fee. He has been a location manager for 17 years and has previously worked with Jack Martin, the UTSC director of retail and conference services. “There is a process to go through and we respect that,” said Matthews.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;[Sources: &lt;a href="http://www.thevarsity.ca/articles/21061" title="http://www.thevarsity.ca/articles/21061"&gt;varsity.ca&lt;/a&gt;, &lt;a href="http://www.shocktillyoudrop.com/news/topnews.php?id=12213" title="http://www.shocktillyoudrop.com/news/topnews.php?id=12213"&gt;shocktillyoudrop.com&lt;/a&gt;, &lt;a href="http://www.dreadcentral.com/news/33927/full-cast-and-premise-resident-evil-afterlife" title="http://www.dreadcentral.com/news/33927/full-cast-and-premise-resident-evil-afterlife"&gt;dreadcentral.com&lt;/a&gt; Pictures: &lt;a href="http://www.scifiscoop.com/tag/resident-evil-afterlife/" title="http://www.scifiscoop.com/tag/resident-evil-afterlife/"&gt;scifiscoop.com&lt;/a&gt;] &lt;/em&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Afterlife-Updates-Including-Cast-Announcements-And-Initial-Synopsis</link>
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      <pubDate>Fri, 09 Oct 2009 09:15:35 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Afterlife-Updates-Including-Cast-Announcements-And-Initial-Synopsis#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Afterlife-Updates-Including-Cast-Announcements-And-Initial-Synopsis#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>Bonus T-shirt With Your Copy Of Darkside Chronicles?</title>
      <description>&lt;p&gt;Don't know where to buy your copy of Resident Evil: Darkside Chronicles?&lt;br /&gt;&lt;br /&gt;Well how about if a wee persuader was thrown in to help ease the decision, look no further than below.&lt;br /&gt;&lt;br /&gt;How about one of these?&lt;br /&gt;&lt;br /&gt;&lt;a href="/jgonzo/gallery/view_gallery.one?pid=89221521"&gt;&lt;img src="http://fast1.onesite.com/capcom-unity.com/user/jgonzo/4300c1337d0dd3055cc3072bf67f1686.jpg?v=161400" alt="" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;OR these?&lt;br /&gt;&lt;br /&gt;&lt;a href="/jgonzo/gallery/view_gallery.one?pid=89221531"&gt;&lt;img src="http://fast1.onesite.com/capcom-unity.com/user/jgonzo/1f030ed699cee1a7107d66fe57debad0.jpg?v=165600" alt="" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Capcom are offering you a fine bonus product if you choose to purchase Resident Evil: Darkside Chronicles from the Capcom store, one of these fantastic T-shirts. Not only are they contemplating giving you one of these two fine Tees away with every copy of the game bought directly from them, but they are also offering you the chance of choosing which design should be the final one offered up.&lt;br /&gt;&lt;br /&gt;You can vote for your favourite (and find more details on this story) directly from &lt;a href="http://www.capcom-unity.com/jgonzo/blog/2009/10/07/choose_your_own_resident_evil_the_darkside_chronicles_shirt_" title="vote for your favourite design here@ Capcom-unity.com"&gt;Capcom-Unity here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;[Sources: both pics and story - &lt;/em&gt;&lt;a href="http://www.capcom-unity.com/jgonzo/blog/2009/10/07/choose_your_own_resident_evil_the_darkside_chronicles_shirt_" title="choose your own bonus tee @ capcom-unity.com"&gt;&lt;em&gt;capcom-unity.com&lt;/em&gt;&lt;/a&gt;&lt;em&gt;]&lt;/em&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Bonus-T-shirt-With-Your-Copy-Of-Darkside-Chronicles</link>
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      <pubDate>Thu, 08 Oct 2009 13:13:19 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Bonus-T-shirt-With-Your-Copy-Of-Darkside-Chronicles#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Bonus-T-shirt-With-Your-Copy-Of-Darkside-Chronicles#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>Resident Evil Release Dates and Prices - Darkside Chronicles and Archives: RE0</title>
      <description>&lt;img src="http://helldescent.com/wp-content/uploads/retdc_fob_jpg_jpgcopy-noscale.jpg" alt="" width="381" height="537" /&gt;&lt;br /&gt;&lt;br /&gt;With the main focus of Resident Evil news being all things Resident Evil 5 Alternate Edition, I thought I would focus instead on those other Resident Evil games that are due to come out in the next couple of months. This was primarily sparked by a recent update on Amazon.com's page relating to the release date for Resident Evil Archives: Resident Evil Zero for the U.S.&lt;br /&gt;&lt;br /&gt;Here is the list of current release dates, some are still sketchy for Resident Evil Archives, but it does indeed seem that it will be released around the start of December. The release dates for Resident Evil: Darkside Chronicles are indeed the officially announced by Capcom dates.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Resident evil release dates via &lt;strong&gt;gamestop.com&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Resident Evil Archives: Resident Evil Zero&lt;br /&gt;&lt;strong&gt;12/01/2009&lt;/strong&gt; ships at date (1st of December) - Preorder at $29.99&lt;br /&gt;&lt;a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=74659"&gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=74659&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Resident Evil: Darkside Chronicles&lt;br /&gt;&lt;strong&gt;11/17/2009&lt;/strong&gt; ships at date (17th of November) - Preorder at $49.99 (includes bonus zombie t-shirt)&lt;br /&gt;&lt;a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?sku=230614"&gt;http://www.gamestop.com/Catalog/ProductDetails.aspx?sku=230614&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://image.com.com/gamespot/images/bigboxshots/1/945121_100057_front.jpg" alt="" width="384" height="537" /&gt;&lt;br /&gt;&lt;br /&gt;Resident evil release dates via &lt;strong&gt;amazon.com&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Resident Evil Archives: Resident Evil Zero&lt;br /&gt;&lt;strong&gt;12/08/2009&lt;/strong&gt; ships at date (8th of December) This was just recently updated - Preorder at $29.99&lt;br /&gt;&lt;a href="http://www.amazon.com/Resident-Evil-Archives-0-Nintendo-Wii/dp/B00269DXR0/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255014597&amp;amp;sr=8-2"&gt;http://www.amazon.com/Resident-Evil-Archives-0-Nintendo-Wii/dp/B00269DXR0/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255014597&amp;amp;sr=8-2&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Resident Evil: Darkside Chronicles&lt;br /&gt;&lt;strong&gt;11/17/2009&lt;/strong&gt; ships at date (17th of November) - Preorder at $46.99&lt;br /&gt;&lt;a href="http://www.amazon.com/Resident-Evil-Darkside-Chronicles-Nintendo-Wii/dp/B0020H46D8/ref=sr_1_3?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255014704&amp;amp;sr=8-3"&gt;http://www.amazon.com/Resident-Evil-Darkside-Chronicles-Nintendo-Wii/dp/B0020H46D8/ref=sr_1_3?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255014704&amp;amp;sr=8-3&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.aeropause.com/wordpress/archives/images/2009/08/146009-retdc_zapper_bundle_pegi-620x-580x436.jpg" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Resident evil release dates via &lt;strong&gt;amazon.co.uk (For European Territories)&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Resident Evil Archives: Resident Evil Zero&lt;br /&gt;No date yet supplied - Preorder at £16.99&lt;br /&gt;&lt;a href="http://www.amazon.co.uk/Resident-Evil-Archives-Zero-Wii/dp/B002PHMYIW/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255014832&amp;amp;sr=8-2"&gt;http://www.amazon.co.uk/Resident-Evil-Archives-Zero-Wii/dp/B002PHMYIW/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255014832&amp;amp;sr=8-2&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Resident Evil: Darkside Chronicles&lt;br /&gt;&lt;strong&gt;27/11/09&lt;/strong&gt; release date (27th of November) - Preorder at £27.96 (standalone) or £39.99 (Bundle)&lt;br /&gt;&lt;br /&gt;(Standalone) &lt;a href="http://www.amazon.co.uk/Resident-Evil-Darkside-Chronicles-Wii/dp/B002MZZXBW/ref=sr_1_1?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255015010&amp;amp;sr=8-1"&gt;http://www.amazon.co.uk/Resident-Evil-Darkside-Chronicles-Wii/dp/B002MZZXBW/ref=sr_1_1?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255015010&amp;amp;sr=8-1&lt;/a&gt;&lt;br /&gt;(Bundle)  &lt;a href="http://www.amazon.co.uk/Resident-Evil-Darkside-Chronicles-Bundle/dp/B002NU5AAU/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255015238&amp;amp;sr=8-2"&gt;http://www.amazon.co.uk/Resident-Evil-Darkside-Chronicles-Bundle/dp/B002NU5AAU/ref=sr_1_2?ie=UTF8&amp;amp;s=videogames&amp;amp;qid=1255015238&amp;amp;sr=8-2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The links provided with these will take you directly to their respective pages where you can preorder if you wish.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;[Sources: gamestop.com, amazon.com, amazon.co.uk]&lt;/em&gt;&lt;/p&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Release-Dates-and-Prices-Darkside-Chronicles-and-Archives-RE0</link>
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      <pubDate>Thu, 08 Oct 2009 12:45:18 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Release-Dates-and-Prices-Darkside-Chronicles-and-Archives-RE0#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Release-Dates-and-Prices-Darkside-Chronicles-and-Archives-RE0#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>Resident Evil: Darkside Chronicles TGS Interview At G4tv.com</title>
      <description>&lt;img title="Officially released gameplay screenshots and stills from GameCon.Courtesy of Capcom" src="http://gza.gameriot.com/content/images/view_355771_1_1250724571.jpg" alt="" width="592" height="338" /&gt;&lt;br /&gt;&lt;br /&gt;I've been a bit sparse with posts of recent, especially on the news front and as such I thought I'd try and find some more recent news and the like to post up.&lt;br /&gt;&lt;br /&gt;Recently G4tv released a new TGS video interview on their site with Resident Evil: Darkside Chronicles Producers Kentaro Noguchi + Masachika Kawata, I was unsure if this had been mentioned on the site so decided to write this post anyway.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.meristation.com/EPORTAL_IMGS/GENERAL/juegos/Wii-Accion/9a/IMG-cw49f6f314cbe0f/REppe.jpg" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Some of this information you no doubt already know but for others who may have missed out on some of rehorror's previous posts, the two producers discuss Darkside Chronicles and its improvements over the previously released Resident Evil: The Umbrella Chronicles. New tidbits that may not have been mentioned before include the idea that the targetting reticule system has been improved on, ith the inclusion of the REsident Evil 4 and 5 laser targetting system, you can see (if you haven't already viewed it yet) &lt;a href="http://g4tv.com/videos/41814/Resident-Evil-The-Darkside-Chronicles-TGS-09-Interviews/#video-41999" title="TGS Interview @ G4tv.com"&gt;the video here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;[Sources: &lt;/em&gt;&lt;a href="http://www.meristation.com/EPORTAL_IMGS/GENERAL/juegos/Wii-Accion/9a/IMG-cw49f6f314cbe0f/REppe.jpg" title="Darkside Chronicles producers picture @ meristation.com"&gt;&lt;em&gt;meristation.com&lt;/em&gt;&lt;/a&gt;&lt;em&gt; + &lt;/em&gt;&lt;a href="http://g4tv.com/videos/41814/Resident-Evil-The-Darkside-Chronicles-TGS-09-Interviews/#video-41999" title="Interview @ G4tv.com"&gt;&lt;em&gt;G4tv.com&lt;/em&gt;&lt;/a&gt;&lt;em&gt;]&lt;/em&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Darkside-Chronicles-TGS-Interview-At-G4tvcom</link>
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      <pubDate>Thu, 08 Oct 2009 12:22:09 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Darkside-Chronicles-TGS-Interview-At-G4tvcom#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">1</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-Darkside-Chronicles-TGS-Interview-At-G4tvcom#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>RE5 COMP - We Have A Winner!</title>
      <description>&lt;a href="http://i32.tinypic.com/2hob3g5.jpg"&gt;&lt;/a&gt;&lt;img src="http://ui16.gamespot.com/559/3dlcopy1_2.png" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;So the final votes have been tallied and I can now announce the winner of the Resident Evil 5 Competition. The winning entrant has bagged themselves a shiny new copy of the game for the PC.&lt;br /&gt;&lt;br /&gt;Drum roll please!&lt;br /&gt;&lt;br /&gt;.............&lt;br /&gt;&lt;br /&gt;.............&lt;br /&gt;&lt;br /&gt;And the winner is &lt;a href="/user/ShadowOne333"&gt;&lt;strong&gt;ShadowOne333&lt;/strong&gt;&lt;/a&gt; with his entry entitled &lt;a href="/blogs/Shadow-Posts/RE-5-Comp-Seths-Last-Letter" title="RE 5 Comp - Seth's Last Letter"&gt;&lt;strong&gt;RE 5 Comp - Seth's Last Letter&lt;/strong&gt;&lt;/a&gt;. Congratulations to you on winning the prize! (as well as achieving the bragging rights)&lt;br /&gt;&lt;br /&gt;ShadowOne333's entry received a total of 24 votes to take the first place spot.&lt;br /&gt;&lt;br /&gt;I am also pleased to announce that the runner up in the competiton, &lt;a href="/user/Knuckles313"&gt;&lt;strong&gt;Knuckles313&lt;/strong&gt;&lt;/a&gt;, with the entry &lt;a href="/blogs/RE5-Comp-Memoir-to-a-Loved-One/RE5-Comp-Memoir-to-a-Loved-One" title="RE5 Comp -  Memoir to a Loved One"&gt;&lt;strong&gt;RE5 Comp - Memoir to a Loved One&lt;/strong&gt;&lt;/a&gt; came in second with a total of 20 votes. With the high quality of both the entrants, and with such a back and foreth between the winning and runner up submitions, we have managed to secure a second copy of the game to give away for the number 2 spot, so congratulations to Knuckles313 who will also receive a copy of the game for the PC.&lt;br /&gt;&lt;br /&gt;3rd Spot went to &lt;a href="/user/Krayt"&gt;&lt;strong&gt;Krayt&lt;/strong&gt;&lt;/a&gt; with the entry &lt;a href="/blogs/Krayts-Corner/RE5-Comp-Deaths-Children" title="RE5 Comp - Death's Children"&gt;&lt;strong&gt;RE5 Comp - Death's Children&lt;/strong&gt;&lt;/a&gt; .&lt;br /&gt;&lt;br /&gt;&lt;a href="http://i32.tinypic.com/2hob3g5.jpg"&gt;&lt;img title="Click for a larger view" src="http://i32.tinypic.com/2hob3g5.jpg" alt="" width="407" height="610" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Well done to all the entrants of the competiton and a final congratulations to ShadowOne333 and Knuckles313, for their prize winning stories.&lt;br /&gt;&lt;br /&gt;If you haven't already read them, its worthwhile giving them a look through as their are some nice Resident Evil flavours to their writings.&lt;br /&gt;&lt;br /&gt;Look out for further competions in the future, however these will be organised and set in a different manner to the way competitions have been run previously.&lt;br /&gt;&lt;br /&gt;For the winning two members, contact DaMa to arrange receiving your prizes.&lt;br /&gt;&lt;br /&gt;Votes taken at 11:59 pm Wednesday 07th October.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;[Picture sources: &lt;/em&gt;&lt;a href="http://tinypic.com/view.php?pic=2hob3g5&amp;amp;s=3" title="RE5 gamebox art @ tinypic.com"&gt;&lt;em&gt;tinypic&lt;/em&gt;&lt;/a&gt;&lt;em&gt; + &lt;/em&gt;&lt;a href="http://ui16.gamespot.com/559/3dlcopy1_2.png" title="RE5 gamebox art @ gamespot.com"&gt;&lt;em&gt;gamespot&lt;/em&gt;&lt;/a&gt;&lt;em&gt;]&lt;/em&gt;&lt;br /&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE5-COMP-We-Have-A-WInner</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE5-COMP-We-Have-A-WInner</guid>
      <pubDate>Wed, 07 Oct 2009 19:53:52 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE5-COMP-We-Have-A-WInner#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/RE5-COMP-We-Have-A-WInner#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/Adrian-Wesker">Adrian Wesker</media:credit>
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      <title>Resident Evil 5: About Albert Wesker</title>
      <description>&lt;img title="Albert Wesker" src="http://gza.gameriot.com/content/images/view_352172_1_1254931971.jpg" alt="" width="600" height="600" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6739/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;Here's another entry in our series of stories out of an official Capcom RE5 promotional journal called "Resident Evil 5 Declassified".&lt;br /&gt;&lt;br /&gt;Albert Wesker has never been what he seems. As leader of S.T.A.R.S. Alpha Team, he was secretly acting under the command of Umbrella. He betrayed Umbrella when it suited his purposes and worked against them. Even as a human being, Wesker is more than he appears. He injected himself with an experimental virus, allowing him to escape his apparent death at the end of the Mansion incident.&lt;br /&gt;&lt;br /&gt;&lt;img title="Albert Wesker; Re Zero" src="http://gza.gameriot.com/content/images/view_352172_1_1254932069.jpg" alt="" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6740/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;This virus altered his biology, turning his body just as inhuman as his cold and calculating mind. Enhanced speed, strength, and durability are the most basic of his newfound abilities, making him a hard target.&lt;br /&gt;&lt;br /&gt;Wesker has shown a profound lack of concern for other human beings in the years since the Mansion incident. He has taken part in brief alliances with various people and companies, only to desert or kill them when that alliance has served its purpose. It is a pattern that has repeated itself time and time again.&lt;br /&gt;&lt;br /&gt;Chris Redfield and Jill Valentine were the last B.S.A.A. operatives to encounter Albert Wesker, an encounter that left Jill Valentine and Wesker presumably dead. Considering Wesker's past actions and enhanced biology, it is safe to assume that he may have survived the fall.&lt;br /&gt;&lt;br /&gt;&lt;img title="Albert Wesker Remake" src="http://gza.gameriot.com/content/images/view_352172_1_1254932197.jpg" alt="" width="600" height="337" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6741/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;To describe wesker and Redfield's relationship as "tainted by bad blood" would be understating its severity. The betrayal in Raccoon City was only the beginning of their antagonistic relationship. The combination of casualities in the S.T.A.R.S. team and Wesker's actively attempting to sabotage their mission broke whatever bond they may have had forever.&lt;br /&gt;&lt;br /&gt;Their animosity deepened when Claire Redfield, Chris's younger sister, was kidnapped and held at Rockfort Island in another encounter that led to Chris and Wesker confronting each other. After their last encounter resulted in the death of Redfield's partner, any further encounter between the two is almost certain to result in the death of one, or both, of the two men.&lt;br /&gt;&lt;br /&gt;&lt;img title="Albert Wesker" src="http://gza.gameriot.com/content/images/view_352172_1_1254931882.jpg" alt="" width="584" height="1378" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;strong&gt;&lt;a href="/user/DaMa/images/view/6738/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/strong&gt;&lt;/div&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Albert-Wesker</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Albert-Wesker</guid>
      <pubDate>Wed, 07 Oct 2009 12:22:01 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Albert-Wesker#comments</comments>
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      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Albert-Wesker#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Resident Evil 5: About Umbrella</title>
      <description>&lt;img title="Umbrella logo" src="http://gza.gameriot.com/content/images/view_352172_1_1254848189.png" alt="" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6730/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt; &lt;br /&gt;Here's another entry in our series of stories out of an official Capcom Resident Evil 5 promotional journal called Resident Evil: Declassified.&lt;br /&gt;&lt;br /&gt;Umbrella has been focused on biological organic weapons research for decades with its founder, Ozwell Spencer, leading the company to discovery the Progenitor virus.&lt;br /&gt;&lt;br /&gt;Exploration of and research into the Progenitor virus continued for over thirty years, resulting in a number of variant strains of differing levels of success. Over time, Umbrella became a major player in the pharmaceutical field, even going so far as to become a member of the executive board of the Global Pharmaceutical Consortium.&lt;br /&gt;&lt;br /&gt;Umbrella's Arklay Research Facility, located just outside of Raccoon City, suffered a catastrophic failure. Specimens from the lab began to leak, resulting in cannibalistic murders and maulings of the local populace. Raccoon City's S.T.A.R.S. team was sent in to investigate, which soon resulted in the reveal of Umbrella's secretive and illegal research.&lt;br /&gt;&lt;br /&gt;The outbreak soon reached Raccoon City, infecting much of the populace and sending the rest into hiding. Umbrella operatives attempted to gather up the research from the Arklay Facility and subsequent infection of Raccoon City, rather than assisting with a cure or evacuation. This would prove to be a mistake. Though the Arklay Facility outbreak could have been covered up with greased palms and hush money, the infection of an entire city was something more than they could easiely handle.&lt;br /&gt;&lt;br /&gt;The spread of the outbreak resulted in the deaths of hundreds of thousands of civilians. Rather than risk a nationwide epidemic, the United States government chose to sterilize the area. The bankruptcy of Umbrella followed years later.</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Umbrella</link>
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      <pubDate>Tue, 06 Oct 2009 12:58:06 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-Umbrella#comments</comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Capcom Asks: DLC or Disc for Alternate Edition?</title>
      <description>After all the critics received by several fans about the upcoming Alternate Edition only being released in disc, Capcom has released an online voting poll to ask their fans if they think the additional content should be released via DLC or as a physical disc in Kramer's blog.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img75.imageshack.us/img75/9895/re5.jpg" alt="" width="450" height="251" /&gt;&lt;br /&gt;&lt;br /&gt;The final decision is now up to us.&lt;br /&gt;Vote for what you think is the best!&lt;br /&gt;&lt;br /&gt;You can submit your vote by entering and register here:&lt;br /&gt;&lt;a href="http://www.capcom-unity.com/kramez/blog/2009/10/05/resident_evil_5_alternative_edition_how_do_you_want_the_new_content_tell_us"&gt;Resident Evil 5: Alternate Edition, DLC or Disc Vote&lt;/a&gt;</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Capcom-Asks-DLC-or-Disc-for-Alternate-Edition</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Capcom-Asks-DLC-or-Disc-for-Alternate-Edition</guid>
      <pubDate>Mon, 05 Oct 2009 23:20:19 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Capcom-Asks-DLC-or-Disc-for-Alternate-Edition#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">11</slash:comments>
      <wfw:comment xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Capcom-Asks-DLC-or-Disc-for-Alternate-Edition#comments</wfw:comment>
      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/ShadowOne333">ShadowOne333</media:credit>
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      <title>Good quality RE5: Alternative Edition screenshots</title>
      <description>&lt;img title="re5 alt edition" src="http://gza.gameriot.com/content/images/view_352172_1_1254759313.jpg" alt="" width="608" height="342" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6728/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Capcom has released some new RE5: Alternative Edition screenshots.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gfdata.de/archiv09-2009-gamefront/4530.html"&gt;Click Here&lt;/a&gt; to check them out at &lt;a href="http://www.gamefront.de"&gt;GameFront&lt;/a&gt;. (Image Source appears to be &lt;a href="http://news.dengeki.com/"&gt;Dengeki Online&lt;/a&gt;)</description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Good-quality-RE5-Alternative-Edition-screenshots</link>
      <guid isPermaLink="true">http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Good-quality-RE5-Alternative-Edition-screenshots</guid>
      <pubDate>Mon, 05 Oct 2009 09:57:00 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Good-quality-RE5-Alternative-Edition-screenshots#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">14</slash:comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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      <title>Resident Evil 5: About S.T.A.R.S.</title>
      <description>&lt;img title="S.T.A.R.S. team" src="http://gza.gameriot.com/content/images/view_352172_1_1254668499.png" alt="" width="564" height="423" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6709/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Here's another entry in our series of stories out of an official Capcom promotional journal called "Resident Evil 5 Declassified":&lt;br /&gt;&lt;br /&gt;S.T.A.R.S., Special Tactics and Rescue Service, is an expert branch of law enforcement that is equipped to handle strange situations or hostage rescues. Ten years ago, S.T.A.R.S. Bravo was deployed to investigate a series of heinous murders and possible cannibalism in and around Raccoon City. The team was almost completely wiped out, forcing S.T.A.R.S. Alpha to move into the area in a search and rescue mission located in a hostile zone.&lt;br /&gt;&lt;br /&gt;&lt;img title="S.T.A.R.S. Logo" src="http://gza.gameriot.com/content/images/view_352172_1_1254668387.jpg" alt="" width="528" height="612" /&gt;&lt;br /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6709/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Alpha team was attacked once they reached the zone of operations, forcing them to fall back to a nearby mansion. Unbeknownst to them, this mansion was the cover for an Umbrella compound known as the Arklay Research Facility. Inside the mansion, Alpha team found horrors that the world had never seen before.&lt;br /&gt;&lt;br /&gt;Alpha team was forced to fight and destroy many of the facility's research specimens in order to make it out alive. It is a testament to their training, intelligence, and combat prowess that so many members of S.T.A.R.S. managed to survive.&lt;br /&gt;&lt;br /&gt;&lt;img title="Barry Burton" src="http://gza.gameriot.com/content/images/view_352172_1_1254668678.jpg" alt="" width="576" height="364" /&gt;&lt;div style="padding:8px 0px 8px 0px;font:10px verdana, sans-serif;line-height:10px;"&gt;&lt;a href="/user/DaMa/images/view/6710/"&gt;Uploaded by DaMa to rehorror.gameriot.com&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Only Chris Redfield, Jill Valentine, Barry Burton, Brad Vickers, and Rebecca Chambers of Bravo team survived the mission. Albert Wesker, leader of Alpha team, revealed himself as a double agent under the employ of Umbrella. He betrayed his team, orchestrating the plans for their demise, and supposedly met his own end in the mansion. S.T.A.R.S.' operation in Raccoon City was the first of a series of increasingly serious B.O.W. outbreaks over the next few years. The virus outbreak in the mansion was not contained, only delayed, and soon spread to Raccoon City. The complete destruction and sterilization of the city soon followed. </description>
      <link>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-STARS</link>
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      <pubDate>Sun, 04 Oct 2009 11:06:39 -0400</pubDate>
      <comments>http://rehorror.gameriot.com/blogs/Resident-Evil-Horror/Resident-Evil-5-About-STARS#comments</comments>
      <slash:comments xmlns:slash="http://purl.org/rss/1.0/modules/slash/">11</slash:comments>
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      <media:credit xmlns:media="http://search.yahoo.com/mrss/" role="author" scheme="http://rehorror.gameriot.com/user/DaMa">DaMa</media:credit>
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